adding challenge to relations (relation states hidden, treated as strategic resource, you need to uncover them) adding narrative to combat (lots of reputation, renown and relations stats reacting to your choices in combat) ![]() adding challenge to dialogue (lots of checks, emotions affect chance to pass, use willpower to repeat checks) Inspired by ancient Caledonia, the story follows a band of survivors caught up in a century long conflict. I am the guy behind 'Sacred Fire' - a turn-based narrative RPG integrating story and gameplay by using character emotions in both combat and dialogue. Subscribe and be the first in line to get Early Bird discounts when we launch a Kickstarter campaign in March 2017! If you like what you see, up-vote us! Every vote counts! We are already #1 Most Popular This Week, your up-vote can help us to get the coveted 5-star rating. ![]() This is our new teaser showing gameplay, visuals and storytelling, voiced by Doug Cockle, the voice of the Witcher: Inspire others to crush Rome or to build a nation. Rise through renown, blackmail, or loyalty. ![]() Build your will to show courage in battle and cunning in the throne room. Sacred Fire is a turn-based, psychological RPG about survival, power, and the search for meaning, inspired by ancient Caledonia. UPDATE 2016: Hey everyone, it's been too long, but the good news is Sacred Fire is alive and well!
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